Google today launched Chrome for iOS and it's
now available in the App Store. Don't get too excited, though. While it's a nice enough browser, it's hobbled by Apple's rules for third-part developers and doesn't feature Google's fast JavaScript rendering engine. Instead, as Google
confirmed to us earlier today, it uses Apple's relatively slow UIWebView to render web pages and that sadly means the browsing experience on iOS isn't exactly optimal. Sadly, the browser feels a bit sluggish on iOS, something that obviously can't be said about Chrome on any other platform.
Source: http://feedproxy.google.com/~r/Techcrunch/~3/Y7Efi_xkLFM/
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